Magical Herbs for 5E
A downloadable game
Magical or at least naturally healing herbs are a staple of any fantasy world. In this book, you will find not only simple rules for gathering herbs and processing them, but also a variety of specific plants and fungi that an experienced or inexperienced herbalist can process to create useful, yet not "overpowered" potions or similar products.
The rules are intentionally simple, and the implementation of herbs does not complicate or slow down the game, but it adds interest and diversity, especially (but not only) for nature-oriented characters, to any wilderness exploration.
The book, besides the rules, contains 15 specific herbs, each accompanied by a full-page illustration and information on when and where it can be gathered, as well as what strengthening, healing, or other effects its processing will bring.
The download contains two versions of the book, one more suitable for electronic viewing and the other ideal for printing.
D&D 5E / OGL compatible.
Status | Released |
Category | Physical game |
Author | jira77 |
Genre | Role Playing |
Tags | 5e, alchemy, dd, Fantasy, herbalism, herbs, Magic, rules, Tabletop role-playing game |
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